While testing the joystick, I noticed that I did not pick a random seed. The AI would always choose the bottom space (unless the player went there first) in the first game. I added one function to choose a seed based on an input of an unused pin to fix this bug.
Website updates after break
Added an experimental Processing application to the experimental stuff subpage about a Minecraft mod that turned players into ponies that I am working on somewhat secretly. Sent a link to the creator of the mod. Hopefully it would work for him/her.