Long story: I just found out that the "snuzzles" on a female pony character are octangular prisims like the wings on a pegasus, which took FOREVER to create. And no, I did not expect to use octangular prisms again, so I'll have to recreate what I did for the wings.
Long story short, the next update for the skin creator may take a while. . .
Long story: I just found out that the "snuzzles" on a female pony character are octangular prisims like the wings on a pegasus, which took FOREVER to create. And no, I did not expect to use octangular prisms again, so I'll have to recreate what I did for the wings. Floppy drives 20% cooler and are no longer obsolete!
http://www.youtube.com/watch?v=pOA9PGYeP3E&feature=g-u-u&context=G270009dFUAAAAAAAHAA If I can get my hands on an old floppy drive, I think I'll try this out. . . http://www.youtube.com/watch?v=w6tuMn5sPyM&feature=related Anyways, Mine Little Pony was updated, hopefully I can add compatibility for the new skins this weekend. Going to bed early for test. Will release a new version hopefully sometime after. . .
Have a few surprises :) What I do with generalzoi's Pony Creator. Colors and cutie mark taken directly from their respective application.
Everything is done and it works!
Photos that may have not been on the poster after the break Quick update regarding our power supply. I found a 9V 210mA AC adapter. While we only 100mA, this would provide enough power for our device. While we may not have the time to implement this,
For now I'm working on the presentation things. We were making a finalized version of our proposal, perhaps more of a design. I have figured out how to use EAGLE and made a circuit diagram for our device. I found libraries for the Arduino shield, resistors and transistors. I used a barometer library instead of a Wii Nunchuck since it uses the same I2C serial connection. I also could not find solenoids, so I used mottor instead. Regarding the sketch up renderings, I am preparing X-ray views of our tactile display and box similar to the ones in our proposal and presentation. Links and stuff:EAGLE tutorial I used http://aaroneiche.com/2010/06/24/a-beginners-guide-to-making-an-arduino-shield-pcb/ This week I tried to use a perfboard for our other electronic parts, which is mainly the isolation circuit for our solenoids. My dad attempted to tell me that it would be impossible to solder due to its detail.
On Thursday, I decided that the Arduino shield would be better, as we could directly attach it to our Arduino board. I have finished soldering the components to attach it to the board, but need to add our isolation circuit. Unfortunately, I have trouble using my dad's soldering iron with our project. I may have to finish this in the last class. For now, I am trying to use a different program to make a schematics for our isolation circuit. Tiny cad does not work wtih mac, but I found an alternative called EAGLE (link below). Not sure if this is close enough to TinyCad, but it looks very profesional. Schedule before presentations: Before finals: Work on presentation board and paper Tuesday 17: Finish up soldering and assembly with Xavier Thursday 19: Presentation Links and stuff: EAGLE tutorial I used http://aaroneiche.com/2010/06/24/a-beginners-guide-to-making-an-arduino-shield-pcb/ Over the weekend, I was able to add a few extra features to the program, including an Intelligence Dampener and support for a Wii Nunchuck. Using Todbot's library, I was able to get reading from each potentiometer, and buttons.
I eventually got sick of the AI winning too often, so I added an Intelligence Dampening Constant (IDC). The AI would only make a possible smart move if a randomly generated number from 1 to 100 was greater the IDC (preset at 10). Otherwise, it would play randomly. It can be changed by tilting the Joystick and pressing a button (different from the one used for playing). Todbot's library has several functions. The ones that I used were: nunchuck_init(); -to initiate the nunchuck nunchuck_setpowerpins(); -to set up the pins (for use with a WiiChuck Adapter) nunchuck_get_data(); -to request, decode, and separate data from the controller. nunchuck_joyx(); nunchuck_joyy(); nunchuck_cbutton(); nunchuck_zbutton(); -to return data from the controller. While I would have to agree that I do not understand some of the code, I would prefer to go through this more complicated process, than to disassemble the controller and wire it directly to the Arduino. I'm not even sure if I can even find the right screwdriver. Possibilities for a controller (in order of preference and other comments): 1) Nunchuck with WiiChuck adapter and Todbot's library (Cool method) 2) A non invasive method of rewiring Nunchuck to Arduino (not sure if it can be done) 3) Making our own controller (unsure about design) 4) A invasive method of rewiring Nunchuck to Arduino (destructive) Sources: WiiChuck: http://todbot.com/blog/2008/02/18/wiichuck-wii-nunchuck-adapter-available/ |
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January 2014
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